apple patient
  • Home
  • News
  • Rumors
  • Tips & Tricks
  • Reviews
  • Insights
No Result
View All Result
  • iPhone 18
  • iOS 27
  • iPadOS 27
  • macOS
  • MacBook Neo
  • iPhone 17e
  • AirTags
  • iOS 26
  • iPhone 17
  • MacBook Pro
  • iPadOS
  • iMac
  • Mac mini
  • HomePod
  • Apple TV
  • iPad Pro
  • iPhone Air
  • Apple Vision Pro
  • iPhone 16
  • AirPods 4
  • Apple Watch Ultra
  • HomePod Mini
  • MacBook Air
  • iPad
  • AirPods Max
  • AirPods Pro 3
  • Apple Watch Series 3
  • Mac Studio
  • Studio Display
  • iPad Air
  • iPad mini
  • watchOS 27
  • Apple CarPlay
  • Apple Pay
  • watchOS 26
  • Home
  • News
  • Rumors
  • Tips & Tricks
  • Reviews
  • Insights
No Result
View All Result
apple patient
No Result
View All Result

Apple helps: Godot receives support for visionOS

Milan Jovicic by Milan Jovicic
4. June 2025 - 16:33 CEST
in Apple News
0
Godot visionOS

Image: Godot

WhatsAppFacebookEmail
Threads

The open-source game engine Godot will soon officially support visionOS, Apple's operating system for the Vision Pro. This is particularly interesting for indie developers, as Godot is free, flexible, and maintained by an active community. The fact that Apple itself is helping with the implementation is unusual—and shows that the company also takes smaller engines seriously.

Until now, visionOS was primarily focused on Unity or Unreal – large, financially strong engines with their own teams. Godot, on the other hand, thrives on voluntary contributions and community support. Apple's involvement here demonstrates a clear openness to independent developers. Integration with Godot means that in the future, you can use the free engine to create immersive content for the Apple Vision Pro without having to rely on expensive tools or proprietary platforms.

visionOS support from Godot 4.5

The fifth developer beta of Godot 4.5 includes support for visionOS. The release was announced on the official blog on Monday. Release coordinator Thaddeus Crews explained that visionOS is at the top of the list of new features. This is the first officially supported platform integration in Godot in about ten years. The beta is already available for testing, but a specific release date has not yet been set. However, the content and features of the new version are largely complete.

Crucial help from Apple

The integration of visionOS is based on an initiative by Ricardo Sanchez-Saez, an Apple employee. For him, it is his first contribution to the Godot engine. This is remarkable, as important features usually come from long-time contributors who are intimately familiar with the code. Crews nevertheless explicitly emphasizes the quality of the work. Sanchez-Saez is part of the visionOS development team at Apple. In his pull request , he emphasized Apple's strong interest in supporting visionOS in Godot. The goal was to adhere to Godot's coding standards while simultaneously implementing Apple's high quality requirements. To achieve this, a working solution was created for compiling and linking Swift files with Godot. Furthermore, a first VR plugin for visionOS was created in Godot. It is partially based on existing code for iOS and demonstrates how Apple technologies can be integrated into the Godot architecture.

XR and game jams in focus

Godot is generally familiar with XR platforms – however, these are often very different, requiring their own development effort. Therefore, visionOS will be treated separately. Interest in the community is already high, which is why the developers suggest giving visionOS special consideration in an upcoming XR game jam.

Apple wants to bring more games to its own devices

Apple is increasingly trying to attract game developers to its own platforms. The Game Porting Toolkit is one example: It allows developers to test their games on Mac hardware before porting them. However, Apple's direct collaboration on the code of an external engine is a rare move. The strategy behind it is understandable: Godot enables low-threshold 3D game development, even on a tight budget. If the engine supports visionOS, it will become a viable option for developers who want to develop for Apple Vision Pro without having to rely on Unity or Unreal.

  • visionOS 26 puts an end to half-baked gaming solutions

Godot 4.5 paves the way for visionOS

With the upcoming Godot version 4.5, visionOS will be officially supported – thanks to direct support from Apple. This collaboration demonstrates Apple's increasing commitment to open platforms to bring new content to the Vision Pro. For you as a developer, this means you'll be able to more easily implement XR projects for visionOS in the future, without licensing costs or high entry barriers. The current beta is already available for download – and getting started with development for Apple Vision Pro has rarely been more accessible than it is now. (Image: Godot)

  • WWDC 2025: Is Apple planning more than just software innovations?
  • WWDC 2025: Keynote livestream with iOS 26 and more
  • macOS 26: What to expect from Apple's new Mac update
  • Apple Design Awards 2025: Who won this year
  • iOS 26: What's changing with the new iPhone update
  • Apple Music: New WWDC25 playlist now available
Make Apfelpatient a preferred source One click – and you'll see us more often on Google
Was this article helpful?
YesNo
Tags: Apple VR/ARDevelopervisionOS
SendShareSend
Share

Our Amazon Storefront

A handpicked selection of products for iPhone, Mac and more – sorted by topic and updated regularly.

Shop Now

This post contains affiliate links (including Amazon). We earn a small commission on qualifying purchases – at no extra cost to you. Learn more on our Partner Program page.

Previous Post

WWDC 2025: Is Apple planning more than just software innovations?

Next Post

These Apple devices will probably no longer receive new software

Milan Jovicic

Milan Jovicic

Milan founded Apfelpatient in 2016 and has been responsible for all editorial content since 2018 — news, rumors, guides, and product reviews. Apple devices here are not test units on loan for two weeks but everyday tools: from the iPhone through MacBook Pro, MacBook Air, and iMac to the Apple Vision Pro, at least one device from nearly every product category is in daily use, many of them replaced annually. Every menu path in a guide is verified on the device before it is published.

Ted Lasso standing beside a coach in the empty AFC Richmond stadium while Apple has yet to decide on Ted Lasso season 5

Ted Lasso Season 5: Apple still sees plenty of stories

August 12, 2026 - 10:11 PM CEST
Concept design of the iPhone Ultra in its unfolded state with a large inner display

iPhone Ultra (iPhone Fold): All rumors and facts at a glance

August 12, 2026 - 9:32 PM CEST
Five iPhone models in different colors side by side, one from the front showing the Dynamic Island, which is expected to be smaller on the iPhone 18.

iPhone 18: All the rumors at a glance

August 12, 2026 - 9:24 PM CEST

About APFELPATIENT

APFELPATIENT brings you the latest Apple news, product updates, guides, reviews and tips across the entire Apple ecosystem — from the iPhone to the Mac to the Apple Vision Pro. From the first rumors to confirmed news: researched responsibly.

Follow Apfelpatient

Facebook Instagram YouTube Threads Threads

Company

  • About Apfelpatient
  • Contact
  • Author Profiles

Community

  • Netiquette
  • Push Notifications
  • RSS feed

Legal

  • Legal Notice
  • Privacy Policy
  • Terms of Use
  • Cookie Settings
  • Affiliate Program

Resources

  • Sitemap

© 2026 Apfelpatient. All rights reserved.

No Result
View All Result
  • Home
  • News
  • Rumors
  • Tips & Tricks
  • Reviews
  • Insights

© 2026 Apfelpatient. All rights reserved. Page Directory

Change language to Deutsch